Wii : Lego Rock Band
‘Lego’ and ‘rock music’ are two things which you’d likely never associate. Ever. In a million years. While I love Lego in every possible situation, I usually leave them out of two places : rock music and sandwiches.
Despite my intense, illegal-in-some-principalities love of Lego and Rock Band, I was very skeptical about bringing the two together. I like vanilla ice cream and I like raw tuna. You see the issue here. Lego actually has a pretty solid collection of Lego-based games in their recent history, from Lego Star Wars to Lego Indiana Jones and Lego Batman, all of which have been positively received. Combining Lego with the Rock Band franchise could be something that completely tanks, or completely rocks. I’d be lying if I said that I expected the latter.
What Lego Rock Band essentially does is take an extra step to make the series accessible and appropriate for every age group. This is not to say that the game is dumbed down by any means, but the inclusion of a ’super easy’ mode will allow younger family members (or much, much older ones) to get in on the fun of being in a band without getting frustrated, while songs that eschew any suggestive themes or language are also conducive to a wholesome experience. As a doting uncle, it’s a little embarrassing to be playing Rock Band and have a 7-year old suddenly and unexpectedly sing the word ‘bitch’ in a punk rock song. These two small steps don’t take any of the fun out of the game for the adults, and they add one more layer of family fun to the already family-centric Wii.

Yes, this is a David Bowie Lego man.
After playing through many of the simpler songs on ‘hard’ mode, I can confirm that the difficulty level remains completely in tact – though instead of hitting little circles in time, you need to strum across a series of 2-stud bricks. It’s not as distracting as it might sound. I was actually surprised to be hit with the dreaded three-note strum in the first few songs in the game on ‘hard’ mode, but they were certainly there.
While none of the songs hold any special relevance to me like other games in the series, they’re still really fun songs – and because no really heavy, dark songs are included, the rhythmic nature of the game is maintained throughout, without the chaotic departures into screaming, confusing songs that other iterations of the game have included.
Of course, your selected band member is a little Lego dude. As you progress through ‘Story Mode’, you earn ’studs’ (instead of money) which you can trade in for extra costumes and accessories as they’re slowly revealed in your shop. You also earn accessories for your weird little Lego underground apartment. With all of the Lego detail everywhere, there are many nods to the world of Lego, Lego factoids between songs, and a generally fan-friendly experience. It’s not easy to take in while you’re intently staring at the progressing series of notes, however.
But here’s the best part. Well, two best parts. Within the first hour of play, you’re already playing with a little Lego version of Freddie Mercury on a Lego stage, hairy Lego-chest and all in some kind of ‘inspiration’ themed fantasy sequence. It’s something else.

And by the time you’re rounding out the second ‘construction’ venue (as every level is themed in some Lego building set world), you actually get to demolish a building by playing The Hives really loudly at it. As bricks topple around you and little golden accomplishments explode across the screen, you begin to realize that no other Rock Band game has had the narrative freedom to do this. It’s not the psychedelic, beautiful dreamscapes of The Beatles, but it’s intense in its own bizarre way. I was grinning like a moron. Because I was busting up a freakin’ building with my awesome plastic guitar skills.
So here’s the thing : it’s cute. But it’s also really at least as good as every other Rock Band game – but with the added element of humor. Not too much – just enough. And Lego dudes. The automatic inclination is to think that important things would have to be left out to accommodate the inclusion of this new theme, but it’s all there except the occasional profanity.
Is it absolutely necessary? Absolutely not. Why did they pair Mortal Kombat with DC Comics? Why does the new ‘A Boy And His Blob’ game have a button dedicated solely to hugging? Why does a surreal movie of a surreal book now have a video game with Where The Wild Things Are? We’re in a time of completely bizarre amalgamations of things, and while I hesitate to utter that terribly overused phrase ‘mash-up’, I’ve come to accept these juxtapositions of things as the product of an interactive culture that’s traveling so fast that it sometimes trips and folds in on itself. You embrace the strangeness.
And this is why a game based on the art of music played with toy guitars has been combined with a construction toy. And Freddie Mercury. And it’s totally worth playing – as a Lego fan, as a Rock Band fan, and as a music fan. Does this mean that we’ll ever get little Lego sets based on Iggy Pop and rock music?
I hope so.







CD : Are you a completist, or do you just pursue the things you like?





jeffwith1f : My favourite own creation (or MOC as they seem to be called) is “the Hand”. I was watching a show on robotics and they were discussing how difficult it has been to simulate muscles. I was thinking that the Technic pneumatic pistons would emulate a muscle in LEGO form, and in my hubris, I thought that if I could design a working human-like hand, then surely I could build anything. I spent a month of weekends working out the design, but ended up with something that seems to impress pretty much everyone that sees it. They are even more impressed when they find out that it moves as well. It’s got a pretty good grip actually.



