Drawing Words and Writing Pictures
07.19.08By Collin David‘How To Draw Comics the Marvel Way’ is pretty much my bible… with Spider-Man, of course, playing the role of Job, and The Thing as Moses.
A battered, blue copy of ‘The Marvel Way’ has been knocking around my house since the late 70s, and I appropriated it for my own devices in the 1980s - replete with clean, dynamic John Buscema artwork and Stan Lee knowledge. From it, I taught myself an amazing array of basics and visual storytelling techniques. Such a valuable resource it is that it’s still published today in its original form, and I regard it as an essential tool in the arsenal of any comic artist - so intensely that it’s just about ridiculous.
Still, comics are a language more than they are a simple artform, and just like language, they’re ever-changing. ‘The Marvel Way’ has moved to the hallowed position of ‘Old Testament’, while a crop of new ‘how to’ manuals have sprung up to address this changing world of comics - not all of them good. The DIY comic movement, the indie & manga genres, online comics, changing materials, and the digitization of the process have given us a whole new lexicon to communicate with, based on these Marvel fundamentals. I’ve collected ‘The Complete Idiot’s Guide to Creating a Graphic Novel’, Scott McCloud’s ‘Making Comics’, and more graphic novels than I can count as I try to dig deeper and deeper into the culture and language of Comics. I’ve avoided the manuals that were obvious half-assery.
Most recently, I acquired ‘Drawing Words and Writing Pictures’ from First Second Books (who make all kinds of wonderful), and by Jessica Abel and Matt Madden, always seeking a few pearls of wisdom that the other books might have omitted, and the only thing I’m disappointed about is that this was published AFTER I finished teaching a high school level comics course. I’m still questioning whether or not I totally sucked as a teacher, and I’m even exploring this introspection, coincidentally, in an extensive comic. I think that this book would have helped significantly. Also, having students that were a little less preoccupied with The Hills.
‘Drawing Words’ is structured like a 15-week course, each chapter adding onto previous lessons with new layers of knowledge and technique, and even providing sample assignments to hone these new ideas, making it completely ideal for a semester’s worth of drawing classes, while still working for the solo aspiring comic artist. It provides plenty of examples from throughout the history of comics, with a large visual focus on the indie comics scene. I’d like to see superhero comics and ‘indie’ comics play nice together, because there’s almost no acknowledgment between the two about how influential and important they are to one another. I’ll just assume that this was due to copyright issues and not a conscious omission. Regardless, it’s the first manual in the collection of manuals where the authors come from a dominantly ‘indie’ perspective, and it’s well-informed about all manners of comics anyhow. As a side note, Jessica Abel was one of the people gracious enough to sign my Bizarro Comics book sometime last year.
The content in any of these books is pretty standard stuff, but it’s the presentation that brings it to life. Talk of clarity in storytelling and images, penciling, panel layouts and their uses, lettering, inking, basic anatomy, characters - it’s all there, while still basic and intelligent enough to keep the reader following. The book even speaks of a forthcoming second volume to delve into these principles even deeper, and given the depth of this one, I can’t wait to see what’s next. I have a feeling that volume two is where all of the real secrets live, even if I can’t figure out what’s missing yet.
The book itself is a big, floppy paperback - almost unwieldy, but very handsome and conveniently tabbed on the side, to easily find your current lesson. So far, it’s gotten me to move outside of my familiar ballpoint pen world and into exploring different india inks, brushes and pen nibs - which is a good thing. Somewhere inside, in some intangible place, it offered encouragement to try a few new things, which is really a gift - and at $30 (and even less on Amazon), it’s a completely affordable alternative textbook. I’m a little in love with it.
Every artist in the medium - or at least the really good ones - will add completely new phrases and words to the language of comics, will do something to resonate in a new way, or will communicate something important to just one new person. It’s not an easy job, but the more, the merrier. Come on in and learn the language - it’s one thing to understand it, but another thing to speak it.








